This game is more of a puzzle platformer than a action platformer.

This is my 3D PlatformerProject. 

Modifications:

  1. Changed the main menu to better fit the theme of my game, also created a new background for it
  2. created a new level 1 scene, which includes a cave, a character who you can interact, in order to do that i modified the prefab and created a script.
  3. removed the score (ui and pickups) from the game, as i follow a puzzle like strategy.
  4. Changed the pause menu to better fit the theme of the game.
  5. Created triggers to make parts of the game appear and disappear for better performance.
  6. Created puzzle mechanism with scripts, which activate, spawn and change the color of objects. I also spawn enemies if the player doesn't choose the correct answer, as well as sound effects for right or wrong answers. 
  7. Created a level 2 scene, with more interesting platform and puzzle mechanics.
  8. Created a script to control the platforms challenge that appear and disappear.
  9. Created a level 3 scene, with more puzzles and more scripts to handle it all.
  10. Added a puzzle with disappearing floors, where the player needs to check where the enemies move to know the right place. Created another script to handle this, and a couple trigger objects.

Credits:

Created by Gonçalo Lopes


Download

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MacOS.zip 42 MB
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Windows.zip 30 MB

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